oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname

oCMenu.pxBetween=0
oCMenu.fromTop=66
oCMenu.fromLeft=208
oCMenu.menuPlacement="left"
oCMenu.wait=600
oCMenu.fillImg="scripts/cm_fill.gif"
oCMenu.zIndex=100 
oCMenu.resizeCheck=1

oCMenu.offlineRoot="file:///C|/Inetpub/AEP/web/"

oCMenu.rows=1

//Background bar properties
oCMenu.useBar=1 //If you want to use a background-bar for the top items set this on - Value: 1 || 0
oCMenu.barWidth="menu" //The width of the background bar. Set this to "menu" if you want it to be the same width as the menu. (this will change to match the border if you have one) - Value: px || "%" || "menu"
oCMenu.barHeight=81 //The height of the background bar. Set this to "menu" if you want it to be the same height as the menu. (this will change to match the border if you have one) - Value: px || "%" || "menu"
oCMenu.barX="menu" //The left position of the bar. Set this to "menu" if you want it be the same as the left position of the menu. (this will change to match the border if you have one)  - Value: px || "%" || "menu"
oCMenu.barY=0 //The top position of the bar Set this to "menu" if you want it be the same as the top position of the menu. (this will change to match the border if you have one)  - Value: px || "%" || "menu"
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass=0
oCMenu.barClass = "clsCMenuBar"

oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=86
oCMenu.level[0].height=15
oCMenu.level[0].regClass="clsCMLevel0"
oCMenu.level[0].overClass="clsCMLevel0Over"
oCMenu.level[0].borderX = 0;
oCMenu.level[0].borderY = 0;
oCMenu.level[0].borderClass = 'clsCMMenuBorder';
oCMenu.level[0].offsetX=0
oCMenu.level[0].offsetY=0
oCMenu.level[0].rows=0
oCMenu.level[0].arrow=0
oCMenu.level[0].arrowWidth=0
oCMenu.level[0].arrowHeight=0
oCMenu.level[0].align="bottom"

oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[1].width=170
oCMenu.level[1].height=20
oCMenu.level[1].regClass="clsCMLevel1"
oCMenu.level[1].overClass="clsCMLevel1Over"
oCMenu.level[1].borderX = 0;
oCMenu.level[1].borderY = 0;
oCMenu.level[1].borderClass = 'clsCMBorder';

oCMenu.level[1].rows=0
oCMenu.level[1].arrow=0
oCMenu.level[1].arrowWidth=0
oCMenu.level[1].arrowHeight=0
oCMenu.level[1].align="right";


oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].width=160
oCMenu.level[2].height=20
oCMenu.level[2].regClass="clsCMLevel2"
oCMenu.level[2].overClass="clsCMLevel2Over"
oCMenu.level[2].borderX = 0;
oCMenu.level[2].borderY = 0;
oCMenu.level[2].borderClass = 'clsCMBorder';

oCMenu.level[2].rows=0
oCMenu.level[2].arrow=0
oCMenu.level[2].arrowWidth=0
oCMenu.level[2].arrowHeight=0

oCMenu.level[2].align="right";

oCMenu.level[2].clip=1 
oCMenu.level[2].clippx=20
oCMenu.level[2].cliptim=50
